A method for fine-tuning your conversations is to implement triggered animations. These can be employed by using [act::X] tags in the 'Agent says' field. As an example, using the tag [act::puzzled] will trigger your Virtual Human to scratch their head.

Options for act tags are as follows:

[act::flinch]
Your Virtual Human will shift their head slightly

[act::pleased]
Your Virtual Human will crinkle their eyes and smile

[act::happy]
Your Virtual Human will display an open smile and eyes will crinkle.

[act::shocked]
A dramatic animation, with raised eyebrows, wide eyes and mouth.

[act::think]
With a slightly furrowed brow, and narrowed eyes, your Virtual Human will turn slightly and raise their arms 'Thinker' style

[act::wait]
Your Virtual Human will brush imaginary lint from their shoulder as they 'wait'

[act::puzzled]
With a small turn, your Virtual Human will scratch the back of their head in puzzlement.

[act::greet]
This will cause the Virtual Human to wave, which could be a greeting or a farewell.

[act::cough]
Your Virtual Human will turn slightly and cough into one hand.

[act::applaud]
Your Virtual Human will clap or give a thumbs-up.

[act::deny]
This will cause your Virtual Human to shake their head back and forth a couple of times.

[act::point::dialog]
Your Virtual Human will turn and indicate towards the dialog.

[act::look::left]
A tilt of the head to the left.

[act::look::right]
A tilt of the head to the right.

[act::look::down]
Your Virtual Human will tilt their head forward

[act::propose]
Your Virtual Human will gesture forwards with one hand.

[act::emphatic]
In this case your Virtual Human will either gesture forwards and low with one hand, or outwards and low with both hands.

[act::assertive]
Hands on hips!

[act::helpless]
The Virtual Human will gesture outwards with both hands.